The coolest comic book art you won’t see in comics.

Each week we search and gather up the coolest comic book art you won’t see in actual comics. The reason you won’t is because professional artists often draw sketches for fun or commissions and post them on their websites, blogs, and Tumblrs. Some artists even arrange commissions through their sites so be sure to check them out. This is a way to see the artists working on one book draw characters from other comics or publishers.

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Humans cannot live on atmosphere alone.

At their heart, adventure games are about delivering a narrative. They’re mechanically simple. At their most complex, they offer puzzles that give the player some agency in the world, and slow their progression so they don’t just blast through the narrative content. This means that in order to be successful, adventure games need to precisely execute on the few attributes they offer. There isn’t anywhere for developers to hide weakness or inexperience.

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Sneaking suspicion

How amazing that a turn-based game can feel so urgent. In invisible, Inc., I have as much time as I need to position my agents just so, but I’m always paying attention to the security level at the top right of my screen. That meter tells you when security will be heightened during your heist, and it’s a vital part of what makes this stealth game worth the gray hairs it causes.

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Tough center

Soft Body is a playable kaleidoscope, an ever-changing symphony of motion, color, and sound. It’s a mixture of different genres, combining the best aspects of bullet hell games, puzzle games, and Snake to create a challenging and mesmerizing experience.

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